What are the best Divinity: Original Sin 2 mods? Larian’s masterpiece follows in the tradition of classic RPGs in so many ways: style, mechanics, a focus on story …and a bevy of mods! Divinity: OS 2 is a veritable playground for modders, and plenty of creative amateurs have stepped up to the plate, offering new classes, questlines, races, and more.
Lohse Divinity 2 Best Class
Divinity Original Sin 2 Knight Class Guide to help you learn all about playing as the Class, best builds, Abilities, Attributes, and Talents. This page of the Divinity Original Sin 2 guide contains a detailed description of Ifan Ben-Mezd, one of the characters that can join your party.The chapter contains information regarding the hero, classes that are available to him (and their descriptions) as well as recommended classes when choosing Ifan as a main hero or a companion. This page of the Divinity Original Sin 2 guide contains a detailed description of Ifan Ben-Mezd, one of the characters that can join your party.The chapter contains information regarding the hero, classes that are available to him (and their descriptions) as well as recommended classes when choosing Ifan as a main hero or a companion. Sep 09, 2019.
Put together the perfect party with our Divinity: Original Sin 2 builds guide.
The Steam Workshop for Divinity is not quite as stuffed as Skyrim’s is – but then, what is? – but it still has more than any normal person can reasonably process. That is where we come in! Without further ado, here is a selection of the best Divinity Original Sin 2 mods in the Steam Workshop.
Bard and artificer classes
Best Divinity 2 Class Mods
The bard is the ultimate Marmite class in many RPGs but such musical magic is sorely lacking in Divinity. Fortunately, for those of us who love the pants off a good bard, here is a solution.
This Divinity: Original Sin 2 mod adds adds dozens of new skills based on two new character builds: the bard and the artificer. The former applies status effects, debuffs, and buffs using new equippable lutes. The latter interacts with items and world objects, duplicating items, buffing allies, and cursing objects (like chests and ladders).
Hybrid skills expanded
Divinity Original Sin 2 allows you to combine different skill books to create new ones (e.g. Castle volkihar side quests. Necromancer book plus Hydrosophist book equals Blood Rain book), but the number of combinations are limited to 48, so some combos don’t work. With this mod, combining any two books gets you a new spell, adding nearly 40 new skills, all of them being the result of previously unworkable book combinations.
Tempest class
Spears can be a decent weapon but are often not viable. This is because, while they have good range, their damage and stat bonuses are inconsistent. This Divinity: Original Sin 2 mod adds a set of new skills designed to improve spear weapons, perfect for the wannabe hoplite in all of us.
Resurrection skill book
A simple but extremely useful mod which adds a skill book for the spell Resurrection so you can revive your allies at will. In the base game, allies must be revived using Resurrection scrolls, which are expended upon use – which quickly becomes more irritating than challenging. With this mod installed, going from vendor to vendor to hunt down expensive scrolls is a thing of the past.
Weapon Choice V2
For the most part, weapons in Divinity are interchangeable stat-sticks – there is no functional difference between a two-handed club and a two-handed axe. This mod adds more depth to the weapon system by introducing more functional variety between weapons.
A sword increases your dodge and movement speed, but an axe does more frequent and meatier critical hits. With this mod, picking between weapons requires you to do more than just compare stat bonuses.
Crowley’s Supernaturals
For those bored with the five base races available, there is this Divinity Original Sin 2 mod that adds five new supernatural races to the game, each with new racial abilities and skills. Fae are ancient elves who grow wings, Nephilim are angelic creatures who cast divine blessings, Source Witches make use of powerful new source skills, Vampires utilise subterfuge and manipulation, and Werewolves… well, I think you can guess.
JRavens GM Toolkit
If you have ever been frustrated that a model or map from the story campaign isn’t in the GM Mode editor, this mod is for you. It adds hundreds of objects, maps, and NPCs from the main campaign to GM Mode, as well as additional map effects and statuses. A must-have for any ambitious GameMaster.
Crafting overhaul
This is a weighty one. This mod adds 1600 new crafting recipes, over 500 new items, entirely new types of items, armours, weapons, and accessories, and even the ability to craft moveable world objects. That includes new arrows and grenades, armour dyes, potions, food, workbenches… we’ll stop there, as we could be here all day.
Helaene – Vampire class
This one goes neatly with the Crowley’s Supernaturals mod (you can play a Vampire Vampire!) as it adds a new vampiric skillset. Something of a blend between scoundrel and necromancer, the vampire class is based around manoeuvrability, life stealing and piercing damage, and also includes flavoursome skills such as summoning bat swarms and walls of corpses.
Character Creation Plus
The character creator is not one of Divinity’s strong suits as the customisation options on offer are hardly exhaustive. Thankfully, this mod is here to fix that. It adds loads of faces, beards, hairstyles, and masks that were in the game but not included in the character creator. You can even give your Godwoken a plague doctor mask, and you should, because plague doctors are awesome.
Druid class
Polymorph is a fun skill set as it lets you grow wings or spider legs. But, sadly, you cannot fully turn into animals. Here we go then: this Divinity: Original Sin 2 mod adds a new skill set that allows the Godwoken to shapeshift into a wide selection of different creatures (21 of them, to be exact), including dragons, djinn and… a blob. Yep.
Sim’s day/night Cycle + dynamic weather
While the world of Rivellon is pretty it feels static at times. Why is it always high-noon in Fort Joy? This mod adds a timer with a day/night cycle to every outdoors location, shaking up the atmosphere with day, night, dusk, and dawn settings. In addition, this mod adds four random weather settings – fog, rain, storm, and sunny.
Helaene – Valkyrie class
Nordic power descends upon Rivellon with the Valkyrie class – a winged avenger with a massive new set of skills. The Valkyrie is essentially a warrior cleric, boasting skills similar to the tankier Warfare skills and various healing and buffing skills. Higher level skills include Ragnarok, which causes a fiery earthquake, and Wrath of Asgard, which rains elements of all kinds upon your enemies.
Divinity: Original Sin 2 is one of the best co-op RPGs to come out in recent years, allowing up to 4 players to play together any way they want. However, if you prefer flying solo, you can do that too, because the game offers a Lone Wolf talent for you to use with your character!
The Lone Wolf talent doesn't restrict you to just one character in your party, and you'll be able to have at most one other companion with you. But bear in mind that a party of two will need to employ a very different set of tactics than a party of four will.
If you know you want to play a Lone Wolf character, some builds will be better than others. In this Divinity Original Sin 2 guide, we'll go over the best build for lone wolfing the game. I hope you like Summoning!
Best Race for a Lone Wolf Build
If you want to go it alone, your best race options are Human and Elf. And I'd personally recommend creating a custom character, since Dome of Protection is an excellent skill to have.
Humans get +2 Initiative -- and though Lone Wolf forces you to run with a smaller party, their Encourage skill does affect summons.
Elves, on the other hand, get Cannibalize and Flesh Sacrifice. Cannibalize isn't especially helpful for Lone Wolves, but Flesh Sacrifice is a great racial skill that will net you more AP to work with in combat. You may not get much benefit from the damage boost, though.
If you've read our Divinity 2 character creation guide, you know that Elves can also acquire a few skills for free without having to use any skill points -- so if you want to get an edge in the early game that will help you wander the lonesome road, Elf will probably be the way to go.
Best Attributes for a Lone Wolf Build
To start off with your loner character, you're going to want 14 Constitution and 12 Wits. These will be your most important attributes for the rest of the game.
Constitution is obviously important for not dying, but Wits provides Initiative -- a vital stat for Tactician mode. As the initial combat round will shape the flow of the fight, you'll want to go first whenever possible. 12 Constitution should be enough to start out with if you want to throw a few points elsewhere, but you'll want to bump it up to 14 pretty early on.
The rest of your attribute points should be spent as you need them either to fulfill stat requirements or to support any other skills you decide to pick up. Note that your summons do not scale with Intelligence -- they only care about their summoner's level and Summoning skill.
Best Abilities for a Lone Wolf Build
As you probably already know, the classes don't really mean anything -- so there's no 'best class' for the Lone Wolf player if you customize your abilities, skills, and talents out of the class presets. You could pick any class you wanted, then change it all to fit this build.
With that in mind, the best ability for a Lone Wolf to focus on is Summoning. You want to get 10 points into Summoning as soon as possible -- which is incredibly easy, since every point you invest into a Combat Ability is doubled by the Lone Wolf talent.
Not only will most of your skills scale directly off of your Summoning ability, butyour Conjure Incarnate skill will also call forth a menacing Colossal Incarnate at Summoning 10 -- and it's superior in every way to the old one.
Realistically, you'll want your Summoning ability to be as high as possible, but you're also going to need to branch out a bit. You'll absolutely want 2 points in Necromancy, in order to learn the Raise Bone Widow skill -- it's a very powerful summon that scales with your Summoning ability, despite being a Necromancy skill.
You'll also want to pick up at least one Tier 2 Infusion skill, which will require 2 points in their respective elemental ability.
You can also invest some points into the Leadership skill, as the aura also benefits your summoned creatures.
The Civil Abilities you choose to focus on is pretty much up to you, but Lucky Charm is always a good choice.
Best Skills for a Lone Wolf Build
Autodesk autocad 2014 free. Since you'll be starting the game with only the Summoning ability, your starting skill choices are very easy: Conjure Incarnate, Elemental Totem, and Farsight Infusion.
After that, you'll obviously want to keep focusing on Summoning skills, and you'll want to focus on crowd control and support, as your summons represent the bulk of your damage. Aerotheurge and Hydrosophist are great for both.
Best Talents for a Lone Wolf Build
Obviously, your starting talent is going to be Lone Wolf -- and to be honest, you don't really need any other talents besides that one because Summoners aren't particularly talent-hungry.
The only other necessary talent you'll take will be All Skilled Up at level 3, as it'll get you that much closer to having 10 points in Summoning.
After that, it's pretty much up to you and what skills you branch out into.
Best Companions for a Lone Wolf Build
Regardless of who your companion is, they want to get the Lone Wolf talent as soon as possible. If it's another player, they can take it when they create their character. Otherwise, your companion will have to wait until level 3.
As for the rest of your companion's build, they're probably best off just mirroring you as a Summoner and investing points into whatever optional Combat and Civil Abilities you don't have.
If you (or the other player) decides to take the character in another direction, they might want to focus on crowd control, tanking, and support, with a few points in Leadership.
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If you have any suggestions for the build (or your own best Lone Wolf builds), I'd love to hear them -- so leave a comment below! But before you dive back into the game, check out the rest of our Divinity: Original Sin 2 guides for more tips and tricks: